Audio tool for Unity
Harmony Member List

This is the complete list of members for Harmony, including all inherited members.

AddClip(AudioSource _source, AudioClip _clip=null)Harmonystatic
AttachTo(AudioSource _source, Transform _transform)Harmonystatic
CleanPlaylist(AudioSource _source)Harmonystatic
ClearPlaylist(AudioSource _source)Harmonystatic
DeleteClip(AudioSource _source, AudioClip _clip)Harmonystatic
DestroySource(AudioSource _source)Harmonystatic
EnabledPlayList(AudioSource _source, bool _enabled)Harmonystatic
EnabledPlaylistLoop(AudioSource _source, bool _enabled)Harmonystatic
EnabledPlaylistRandom(AudioSource _source, bool _enabled)Harmonystatic
GetPlaylist(AudioSource _source)Harmonystatic
NextClip(AudioSource _source, float _delay=0)Harmonystatic
Pause(AudioSource _source, float _delay=0)Harmonystatic
Play(AudioSource _source, bool _destroyAfterPlaying=false, float _delay=0)Harmonystatic
PreviousClip(AudioSource _source, float _delay=0)Harmonystatic
ResetPlaylist(AudioSource _source)Harmonystatic
ReturnToHarmony(AudioSource _source)Harmonystatic
SetClipInPlaylist(AudioSource _source, int _clipIndex, float _delay=0)Harmonystatic
SetSource(string _clipName)Harmonystatic
Stop(AudioSource _source, float _delay=0)Harmonystatic
StopAll(float _delay=0)Harmonystatic
StopAllBut(AudioSource _source, float _delay=0)Harmonystatic
SubClip(AudioSource _source, AudioClip _clip=null)Harmonystatic
SwapClip(AudioSource _source, AudioClip _clip1, AudioClip _clip2)Harmonystatic
SwapDownClip(AudioSource _source, AudioClip _clip)Harmonystatic
SwapUpClip(AudioSource _source, AudioClip _clip)Harmonystatic
UnPause(AudioSource _source, float _delay=0)Harmonystatic